Personally I love the old school ways of making a 2D game look like it is in 3D. Think Doom, the SNES Mario Kart, Road Rash, and Pole Position.
Games that used 2D sprites and made them take place in a 3D world. The 3D world may be 2D as well.
Does anyone know what these techniques are called? Like how Doom had enemy sprites for front, behind, side, and 3/4 views and still positioned them in 3D space.
In some ways I like the looks of these more than using 3D models.
I have heard of the term billboarding before, but I always thought that was static 2D sprites such as trees, not ones that moves such as in Mario Kart or Doom.
Thanks! Also what are some of your favorite games that use this technique? Mine are the ones mentioned above.




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