OH, forums | Destructoid | Tomopop | Japanator | Flixist | LUMP
Page 4 of 10 FirstFirst 1 2 3 4 5 6 7 8 ... LastLast
Results 61 to 80 of 187

Thread: Star Wars Games, Man. Star Wars Games.

  1. #61
    I'll make an unofficial KoTOR 3 with me voicing every character. I'll fix Bioware's mess with Revan.

  2. #62
    noobspoon's Avatar
    862 posts since Oct 2012

    C-c-can i voice act Jar Jar?

  3. #63
    Make every character Jar Jar.

  4. #64
    noobspoon's Avatar
    862 posts since Oct 2012

    GLORIOUS

  5. #65

  6. #66
    You can use a tool to export things from kotor as an .mdl file. You can replace models and textures easy enough it seems. No idea if the resolution can be increased. I assume that since you can replace the model you can replace the UV map too so it works.

    Maya can't import mdl files it seems. Currently looking for a way to change the mdl to something else. I think this is different to the Source engine mdl file.

  7. #67
    noobspoon's Avatar
    862 posts since Oct 2012

    Do it man, and make a Jar Jar army mod.

  8. #68
    There was those things on the thing planet that reminded me of Gungans anyway. Rakata.

  9. #69
    Legit wouldn't be that hard. Make a Jar Jar model for kotor. Overwrite every character model with Jar Jar model. Change dialogue for every character into Jar Jar speak. Game is now 400% better.

  10. #70
    fapfapfapfapfapfapfapfapfapfap GOTYOA 90001/10 JIM STERLING GAVE IT NEGATIVE INFINITY AND YAHTZEE DID NOT REVIEW IT

  11. #71
    noobspoon's Avatar
    862 posts since Oct 2012

    Seriously need to do this for a laugh Sam, srs bznz.

  12. #72
    Yeah, forget your studies. This is your calling.

  13. #73
    Arttemis's Avatar
    2,090 posts since Jan 2008

    About the Obsidian game, I hope Disney lets it happen... and maybe they can begin fleshing out the expanded universe of whatever timeline Star Wars 7 will be set in.

  14. #74
    Okay, I figured out how you import models from KoTOR. You need a tool to first access the .bif files which is an archive of every model file in Kotor. Once you do that you double click on a model to export as .mdl. This file can be imported into 3ds Max using a plugin made for modding certain Bioware games. Problem here is Max sucks (you can of course export to obj so you can use Maya but I think you lose everything but the geometry) and a program that sucks is not a good thing to use..

  15. #75
    Make it better.

  16. #76
    noobspoon's Avatar
    862 posts since Oct 2012

    Using 3ds max is better than having no Jar Jar armies.

  17. #77

  18. #78
    noobspoon's Avatar
    862 posts since Oct 2012

    Make Jar Jar model now!

  19. #79
    With like fifty tits.

  20. #80
    This seems like the most appropriate place for apparently leaks of an XBLA game that is like Star Wars with guns a bit. Star Wars: First Assault. It's silly how sold I am.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Unsavory people bugging you?

If you encounter hate speech, harassment, personal attacks, bullying, homophobia, and general doucheyness -- even if it wasn't directed at you -- please let us know. All emails are kept confidential. Let's make sure everyone's treated with respect so the friends you make here will keep coming back! about mods/rules

Change forum colors & width:
Try a new theme: