
Originally Posted by
Pixielated
He spouted cheesy (sometimes mistranslated) one-liners and was otherwise melancholy and dumb - and that's only if we include the anime, in which he's also kind of a dick.
He was built on Willis, Stallone, Arnold and also Michelangelo from the Teenage Mutant Ninja Turtles. Seeing him as anything more is looking through rose-tinted glasses. He had his charm, but Capcom is trying to get new people into these games and not all of them grew up on Terminator 2, Die Hard or first generation TMNT.
The way you're looking at "classic" DMC is not unlike the way some people still look at A Link to the Past with love and frown on Ocarina of Time. Same franchise, similar flow and different gameplay structure. I didn't care all that much for OOT or LTTP and yet Majora's Mask, Wind Waker and Link's Awakening went on to become my favorites in the series for deviating from the framework of most of their predecessors. And Wind Waker didn't even stump anyone on puzzles.
What I played of the demo gave me a Zelda-style boss rather than yet another slash-and-dodge encounter and a more interactive world where the platforming didn't suck. People used to call DMC "Symphony of the Night in 3D" and yet it had no real exploration or intuitive puzzle solving to speak of. If Link and Dante were asked to fix something, Link would check his tool belt and Dante would just hit it with his sword like he was Fix-It Felix. That's a Dante/Kratos puzzle.
DmC stands on its own and has something to offer. You still have MGR Revengence and Bayonetta 2 on the horizon, so its not like you're being starved of what you want.