Check it out here! :http://gambit.mit.edu/loadgame/thelastsymphony.php
Its called The Last Symphony. I was part of a 10 person team of students, half from Singapore and half from the United states. None of us had worked together or made a game before. It was a program within MIT called Gambit. We had two months to build a game that accomplished our research goal which was to make a Hidden object game that doesn't suck (which is incredibly hard, because they are almost universally awful) and uses the objects you find to tell a narrative.
I was one of four artists working on the game. I designed about half of the environments, but putting it that way is weird because by the end of development we all touched everything at least a little bit. I was also one of a number of people who contributed to the design of the game.
Just FYI, the game has 4 possible endings, The objects you need to find are all randomly chosen, so it is possible to have multiple playthoughs without repeating objects. This is a game about Narrative and music, so it is very important to read and listen. Paying attention to the music and the writing is very important. I think most people find that it is worth playing multiple times though, and was designed with that in mind, (its not very long) anyway, that's all!
I would love to hear what you guys think! Thanks!









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