
Originally Posted by
ZombiePlatypus
Okay, I've had a particular idea kicking around in my noggin since high school, when I honestly believed there might be a slight chance that I'd be able to make it someday. That belief has passed, but I've still thought about it over the years.
The game is an RPG named "The Comic". The character you play as is a modern day stand-up comic, who gets transplanted to a ruined future after a set one night. He gets tossed into a party with a handful of other people ripped from their lives at various points in time; a professional hockey player from the '70s, a desk cop from the near future, a farmer from feudal Japan, a serial killer from the 1800s, etc. They've all been brought together by what's left of humanity to fight an evil that's been mercilessly opressing them and destroying the planet. You'd find out later in the game that you're far from the first group to have been kidnapped from time and sent on this mission, as hundreds of similar groups have been brought together, sent out and subsequently killed attempting the task.
Anyways, the hook is that being a comedian by trade your character ends up using his skills in the various settlements and towns your party finds themselves in. It starts small, just him trying to keep his sanity by doing all he knows and telling some jokes to a couple folks. More and more people hang around and spread word of you that towns you've never even been to yet are requesting that you perform for them, to raise spirits. Eventually you're filling taverns and townhalls.
The comedy shows are done similar to dialogue choices in Mass Effect, but with slightly more variation. Are you going to be raunchy? Clean? An insult comic, an observationalist or use a lot of physical humor? Ideally I'd have a few comedians on staff to help flesh out the acts and write different jokes for different choices. Anyways, the style of your show reflects on how people view you, and the overall emotional state of the entire surviving population eventually as your quest goes along towards it's conclusion. Whether you were a big asshole, a goofy doofus, a regular set-up then punchline kinda guy or something else would factor into your game's ending. The emotional state of those future survivors would also factor into whether you complete your task or not. If you're a damn funny insult comic, but the majority of the population hates you, the end boss will be tougher, since it feeds off of misery. The game can end with you failing.
tl;dr- Turn-based RPG with emphasis on social interactions and personal choice, with a mild dash of Bill & Ted in a dark future-fantasy setting, revolving around stand-up comedy.