Think I'll fire this up once I'm done with Dead Island and Arkham City achievements.
Think I'll fire this up once I'm done with Dead Island and Arkham City achievements.
I've been doing all of the side missions and lockboxes and stuff at the moment, I've done a lot of the story but not finished it yet. I love how well they managed to tie the fighting and driving together in sleeping dogs. Also think that all the little mini game typer things (setting bugs, Lock picking, etc) are really well done. I'd been looking forward to sleeping dogs for a while and they didn't disappoint!
Finally picked this up, looking forward to playing when the kiddo goes to bed.
Yeah I have put around 8 hours into the game and, sadly, it has lost its touch.
Still I hope to rip through the story line at some point as it is still a fun game
I hope the alluded sequel isn't released until next gen, when they can better populate the city with a more realistic amount of cars on screen, throw in even MORE enter-able buildings, make the great melee into a deeper experience with more options and tactics, and even more open world, sandbox activities to do between story/side missions.
But I really love this game.
Ahh, I was mostly just trolling that time. The game is actually pretty great.
I got a little bored the other day when I played it, but then again I've already finished it once. Plus I just wrapped up another 110 hour playthrough of New Vegas. So yeah, I've kinda filled my Xbox quota for the week lol.
I'd like to see some kind of conversational option for Wei. As it is now the only way he can interact with random NPCs is by punching them in the face.
It wouldn't even have to be anything deep. They could add something like the new Spider-man has, where he does a little hand-wave when you press X near someone you just rescued. It's a minor detail but still kind of awesome.
RDR, Bully and GTA:SA had that. If someone passed you in the street and said something, you could give them a positive or negative response.
I thought it was pretty good, I think the story lost its way toward the end and became a little boring but I still finished it and enjoyed my time with it. Probably wont replay it any time soon though..
It's on my Xmas list. It's either this or XCOM: EU.
Tough choice.
http://www.destructoid.com/sleeping-...r-235480.phtml
No news on the dlc, but I think I might wait for a GOTY edition and trade up like I did for Arkham City/LA Noire, will do for Dark Souls and Dragon's Dogma.
I'm more excited for the free lucha mask than anything else. "Most powerful weapon and armor"? Dude. Why would I even need that. 90% of the enemies in this game don't use guns, lol.
Yeah, the Saints Row series had that as well. Some of their compliments and taunts were really entertaining too. You could even have your barely clothed stripper do a little dance for the cops before you shot them!
The SWAT pack with the 20 new missions actually looks pretty great. I'm just wondering why the Tactical Soldier pack is separate. It's a big gun and big armor by themselves, with no new gameplay added. Which is kind of like giving Pac-man an UZI. WTF is he going to do with that.
Something else I wonder about. Remember when Saints Row 3 adopted a similar DLC strategy and everybody thought it was the worst thing ever? There's really not a lot of difference in what they're doing here, is there? Yet this time everyone seems hyped for it. Public perception can be a strange beast sometimes.