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Thread: Sleeping Dogs

  1. #161
    Edd Strid's Avatar
    2,264 posts since Mar 2012

    Think I'll fire this up once I'm done with Dead Island and Arkham City achievements.

  2. #162
    I've been doing all of the side missions and lockboxes and stuff at the moment, I've done a lot of the story but not finished it yet. I love how well they managed to tie the fighting and driving together in sleeping dogs. Also think that all the little mini game typer things (setting bugs, Lock picking, etc) are really well done. I'd been looking forward to sleeping dogs for a while and they didn't disappoint!

  3. #163
    Finally picked this up, looking forward to playing when the kiddo goes to bed.

  4. #164
    Muckfoot's Avatar
    3,100 posts since Mar 2012

    Quote Originally Posted by Aaron Mxy Yost View Post
    Finally picked this up, looking forward to playing when the kiddo goes to bed.
    Here's a fact about Sleeping Dogs: It's rad.

  5. #165

    22,144 posts since Oct 2009
    Quote Originally Posted by Muckfoot View Post
    Here's a fact about Sleeping Dogs: It's rad.
    I would have loved this game if I had discovered it at thirteen years old. As it is, it is merely entertaining for a few hours or so.

  6. #166
    Mix's Avatar
    5,582 posts since Nov 2006

    Yeah I have put around 8 hours into the game and, sadly, it has lost its touch.

    Still I hope to rip through the story line at some point as it is still a fun game

  7. #167
    PappaDukes's Avatar
    13,535 posts since Mar 2007

    Quote Originally Posted by Sir Legendhead View Post
    I would have loved this game if I had discovered it at thirteen years old. As it is, it is merely entertaining for a few hours or so.
    Really?? This is the first (and only) sandbox game I have ever beaten. It kept me engaged from start to finish.

  8. #168
    Arttemis's Avatar
    2,090 posts since Jan 2008

    I hope the alluded sequel isn't released until next gen, when they can better populate the city with a more realistic amount of cars on screen, throw in even MORE enter-able buildings, make the great melee into a deeper experience with more options and tactics, and even more open world, sandbox activities to do between story/side missions.

    But I really love this game.

  9. #169
    PappaDukes's Avatar
    13,535 posts since Mar 2007

    Quote Originally Posted by Arttemis View Post
    I hope the alluded sequel isn't released until next gen, when they can better populate the city with a more realistic amount of cars on screen, throw in even MORE enter-able buildings, make the great melee into a deeper experience with more options and tactics, and even more open world, sandbox activities to do between story/side missions.

    But I really love this game.
    Also, the ability to hi-jack airplanes/helicopters would have been sweet.

  10. #170
    Muckfoot's Avatar
    3,100 posts since Mar 2012

    The sequel needs more karaoke.

  11. #171

    22,144 posts since Oct 2009
    Quote Originally Posted by PappaDukes View Post
    Really?? This is the first (and only) sandbox game I have ever beaten. It kept me engaged from start to finish.
    Ahh, I was mostly just trolling that time. The game is actually pretty great.

    I got a little bored the other day when I played it, but then again I've already finished it once. Plus I just wrapped up another 110 hour playthrough of New Vegas. So yeah, I've kinda filled my Xbox quota for the week lol.

  12. #172

    22,144 posts since Oct 2009
    Quote Originally Posted by Arttemis View Post
    I hope the alluded sequel isn't released until next gen, when they can better populate the city with a more realistic amount of cars on screen, throw in even MORE enter-able buildings, make the great melee into a deeper experience with more options and tactics, and even more open world, sandbox activities to do between story/side missions.

    But I really love this game.
    I'd like to see some kind of conversational option for Wei. As it is now the only way he can interact with random NPCs is by punching them in the face.

    It wouldn't even have to be anything deep. They could add something like the new Spider-man has, where he does a little hand-wave when you press X near someone you just rescued. It's a minor detail but still kind of awesome.

  13. #173
    Stevil's Avatar
    9,555 posts since Jun 2010

    RDR, Bully and GTA:SA had that. If someone passed you in the street and said something, you could give them a positive or negative response.

  14. #174
    I thought it was pretty good, I think the story lost its way toward the end and became a little boring but I still finished it and enjoyed my time with it. Probably wont replay it any time soon though..

  15. #175
    Stevil's Avatar
    9,555 posts since Jun 2010

    It's on my Xmas list. It's either this or XCOM: EU.

    Tough choice.

  16. #176
    umberhulk's Avatar
    1,447 posts since May 2007
    DLC!!!!

  17. #177
    Arttemis's Avatar
    2,090 posts since Jan 2008

    http://www.destructoid.com/sleeping-...r-235480.phtml

    No news on the dlc, but I think I might wait for a GOTY edition and trade up like I did for Arkham City/LA Noire, will do for Dark Souls and Dragon's Dogma.

  18. #178

    22,144 posts since Oct 2009
    Quote Originally Posted by Arttemis View Post
    http://www.destructoid.com/sleeping-...r-235480.phtml

    No news on the dlc, but I think I might wait for a GOTY edition and trade up like I did for Arkham City/LA Noire, will do for Dark Souls and Dragon's Dogma.
    I'm more excited for the free lucha mask than anything else. "Most powerful weapon and armor"? Dude. Why would I even need that. 90% of the enemies in this game don't use guns, lol.

    Quote Originally Posted by Stevil View Post
    RDR, Bully and GTA:SA had that. If someone passed you in the street and said something, you could give them a positive or negative response.
    Yeah, the Saints Row series had that as well. Some of their compliments and taunts were really entertaining too. You could even have your barely clothed stripper do a little dance for the cops before you shot them!

  19. #179
    Arttemis's Avatar
    2,090 posts since Jan 2008

    Quote Originally Posted by Sir Legendhead View Post
    I'm more excited for the free lucha mask than anything else. "Most powerful weapon and armor"? Dude. Why would I even need that. 90% of the enemies in this game don't use guns, lol.
    Yeah, those bonus packs don't do much (though 20 missions sounds great), but the undetailed story expansion has me eagerly anticipating.

  20. #180

    22,144 posts since Oct 2009
    Quote Originally Posted by Arttemis View Post
    Yeah, those bonus packs don't do much (though 20 missions sounds great), but the undetailed story expansion has me eagerly anticipating.
    The SWAT pack with the 20 new missions actually looks pretty great. I'm just wondering why the Tactical Soldier pack is separate. It's a big gun and big armor by themselves, with no new gameplay added. Which is kind of like giving Pac-man an UZI. WTF is he going to do with that.

    Something else I wonder about. Remember when Saints Row 3 adopted a similar DLC strategy and everybody thought it was the worst thing ever? There's really not a lot of difference in what they're doing here, is there? Yet this time everyone seems hyped for it. Public perception can be a strange beast sometimes.

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