Hi, I am part of an independent game studio called 3rd Element Studios. Some time ago we released our first demo and with the release of our 2.0 Demo for which we have high hopes were looking to build some momentum around the project.
The game is called 'Descension' (previously Descent: The Uprising but we changed it very recently due to potential legal issues) and it's a Action Adventure game with the main emphasis being on Story and Puzzles.
The demo features a linear single player campaign with three levels to play which will roughly take an hour to play through. As the only person capable of stopping a planet wide catastrophe, you will explore the darker side of humanity as well as make difficult choices with unknown consequences. With a mystery to unravel, a new world to discover and understand, and possibly all life at stake it will take wit and intelligence, strength and power, stealth and cunning, or some of it all to make it through alive.
Descension is a 3rd Person Action Adventure game with an emphasis on characters and story, as well as critical thinking via challenging puzzles. It has a non-linear story progression based on player choices and involves an RPG element both of which are designed to encourage re-playability. The Story and Setting is a mix of sci-fi and fantasy elements interweaving myth, religion, god-like powers, and advanced technology all of which help to create a rich tapestry of story and unique environments to explore. You play as Traeven, the son of Shaidaran Priest, aboard The Volatere, a massive airship, cruise liner and battleship which is the pinnacle in engineering and aesthetic design. During a what started as a routine voyage, Mahule, leader of a cult of radical devotees, takes it upon himself to hijack the Volatere and use the colossal ship to threaten the population on the planet below. Traeven, never one for playing the hero, is thrust into the center of the conflict. It is up to the player to decide the fate of the Volatere, and to choose the methods and means to accomplish their goals. This demo is solely the work of one man our Project Lead and studio founder Robert Petersen. The project now has a 12 man strong team behind so you can imagine the changes that will take place in Demo 2.0 (due for release in September 2012).
Any feedback or thoughts would be greatly appreciated.
You can download the first demo here : http://3rdelementstudios.com/downloads/
Our official site : http://3rdelementstudios.com/
And our new trailer that was published last day :
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Some pictures :