Welcome to the Destructoid Forums.
Page 62 of 117 FirstFirst ... 12 52 58 59 60 61 62 63 64 65 66 72 112 ... LastLast
Results 1,221 to 1,240 of 2335
  1. #1221
    Bringer of Truth

    Join Date
    Feb 2007
    Location
    Kansas City, MO
    Posts
    15,912
    It probably won't take too much longer. Gave everybody time to spread out at first but the zones will close a little more tightly now to force combat. Still some time to search for things though.

  2. #1222
    Beast Master

    Join Date
    Nov 2007
    Location
    Brooklyn Park, MN
    Posts
    29,585
    So this ain't gonna happen, eh?

  3. #1223
    Wolf Master

    Join Date
    Jun 2006
    Location
    Phoenix, AZ
    Posts
    7,865
    Doubtful.

  4. #1224
    Probably not because we need more people and CB insists the main game will be ending shortly.

  5. #1225
    Beast Master

    Join Date
    Nov 2007
    Location
    Brooklyn Park, MN
    Posts
    29,585
    The game will end once Gatsby gets a Christmas gift.

  6. #1226
    Wolf Master

    Join Date
    Jun 2006
    Location
    Phoenix, AZ
    Posts
    7,865
    Quote Originally Posted by Byronic Man View Post
    Probably not because we need more people and CB insists the main game will be ending shortly.
    Also doubtful.

  7. #1227
    I suggest we start this game and if the BR game ends while this is still going we take this to the main thread or simply let it play out here as normal.

    However, for that we still need two more players. Current list:

    Dexter
    ZP
    CB
    Used
    Bizarro
    Tarvu

  8. #1228
    Beast Master

    Join Date
    Nov 2007
    Location
    Brooklyn Park, MN
    Posts
    29,585
    I can totally play three roles.

  9. #1229
    [Level 5: Mech]
    Join Date
    Feb 2012
    Location
    Brisbane, OZ
    Posts
    332
    I'm totally up for this.

  10. #1230
    THE MR.E BIRD

    Join Date
    Apr 2009
    Location
    Ratae Corieltauvorum
    Posts
    17,283
    IF ZP is three roles we should kill him straight away.

  11. #1231
    Beast Master

    Join Date
    Nov 2007
    Location
    Brooklyn Park, MN
    Posts
    29,585
    But what if you kill the wrong mes?

  12. #1232
    THE MR.E BIRD

    Join Date
    Apr 2009
    Location
    Ratae Corieltauvorum
    Posts
    17,283
    You're all wrong.

  13. #1233
    [Level 6: Robot]

    Join Date
    Mar 2012
    Posts
    1,485
    I'll play if you need to shore up the numbers.

  14. #1234
    Cool, I can start the game so.

    Player List:

    1. Dexter
    2. ZP
    3. CB
    4. Used
    5. Bizarro
    6. Tarvu
    7. FTR
    8. Muckfoot


    Rules:

    You're all more or less familiar with how the classic game works but just to re-establish things here's a quick summary:

    The game is divided into night phases and day phases. During the night phase, players with roles related to night time activities communicate with me. The night usually ends with the death of one player at the hands of the Werewolves, discovered at the beginning of the day phase. During the day phase, players on the Villager team communicate publicly with each other in order to find out who the Werewolves are and, ideally, lynch them. Players on the Werewolves team may lie, manipulate others and resist detection as best they can. The wolves win when all the Villager team is killed; the villagers win when all the wolves are exterminated.

    Roles are allotted secretly. You can claim to be whatever role you ant at any time in the game - I won't stop you from that. The only thing you can't do is quote anything from the pm where you received your role. Bear in mind, the game tends to be more fun when players on the whole remain mysterious about their roles.


    The roles you'll be seeing in this game are as follows:

    Werewolves: Several players in this game will be werewolves. During the night phase, they secretly communicate with each other via PM on the topic of who they would like to kill.
    Seer: Once a night, PMs me with the name of a player whose role they would like to know. Is on the Villager team.
    Witch: Is in possession of two unique potions. One potion saves a victim of the werewolves from certain death. The other potion kills a player of his/her choosing. The Witch can only use each potion once per game. At the end of the night phase, I PM the Witch with the target of the Werewolve's attack. The witch lets me know if he/she would like to use one or both of the potions, or do nothing for now. Is on the villager team.
    Vigilante: Upon death, the Vigilante picks another player to die alongside him/her. Is on the Villager team.
    Cupid: At the very beginning of the game, Cupid PMs me with the names of two players he/she chooses to become Lovers. Cupid may choose him/herself to be a Lover, if that is his/her heart's desire. Cupid then reverts to being a perfectly normal player on the Villager team.
    Thief: At the beginning of the game, the Thief is given the choice of a few roles that are left over from when roles have been dealt. I won't tell you how many roles there are but rest assured it is more than the total number of players. The Thief picks one of these leftovers and adopts that role for the game. For the purpose of balance, if one of the roles is a Werewolf, the Thief is obliged to pick that role.
    Villager: A normal everyday player with no special powers. Sorry. Is on the Villager team.
    Lovers: Picked by Cupid, two players are given the Lovers role in addition to their other role. The two players are then informed by me that they are to fall hopelessly in love with each other, which entails two things - 1) on the death of one Lover, the other Lover also dies; 2) neither Lover can vote to lynch the other, nor bring themselves to maul their beloved (should a Lover also be a wolf). Since their love is shameful, knowledge of the Lovers is secret only to Cupid and the Lovers themselves. Lovers can only win the game if they survive until the end. If the Lovers consist of a Villager and a Werewolf, they can only win by being the last two players alive at the game's end.

    Edit: The Sheriff:
    During the day phase, the village may decide to appoint one of the players as a Sheriff. The Sheriff role stacks with the appointed player's primary role and gives them the advantage of their lynching vote carrying twice the weight. In other words, during the vote to lynch, the Sheriff's vote counts twice, allowing the Sheriff to make or break ties.

    If the Sheriff dies, that player must immediately deputise another player who then takes up the mantle of Sheriff. And when that Sheriff dies, the badge is passed on again, and so on.

    In order to nominate someone for Sheriff, simply post who you nominate in bold. The player with the most votes is the one who gets the Sheriff's badge. If more than half the village wants to abstain (or simply doesn't vote for a Sheriff) nobody becomes Sheriff. If more than half the village tries to nominate for a Sheriff, the one with the most votes gets it. In the case of a tie, no-one is elected. The process repeats each day until a Sheriff is elected.

    /edit


    Lynching:

    I'm adjusting the voting process to see if we can streamline it. During the day phase, players simply put forward their vote on who they want to lynch or if they want to abstain. If more players vote to abstain than vote to lynch any single player, no lynching occurs. If more people want to kill a particular player than want to abstain, however, the player who receives the most votes against them is executed.

    Players can either voice their nomination in bold publicly, or PM them to me privately. Once all votes are in, I call the phase, reveal how the votes went and enact the appropriate result.

    If the day phase is dragging because we're still waiting on players to put in their votes, I'll give a heads up that we're to move on with the game. If necessary (e.g. a good few hours later), I'll simply call an end to the phase with any unresolved votes counting as 'abstain.'

    ~~

    I'm probably forgetting some things so please bear with me. If there's anything I've forgotten let me know or any if there are question ask away. Roles will be sent along shortly.
    Last edited by Byronic Man; 08-08-2012 at 02:23 PM.

  15. #1235
    Honkey Kong

    Join Date
    Oct 2006
    Location
    "It's not just a girl, it's about a time and a place"
    Posts
    19,254
    Hang Byronic.

  16. #1236
    Haha, I like that cupid idea.

  17. #1237
    [Level 7: Sentinel]

    Join Date
    Nov 2011
    Location
    MA
    Posts
    1,528
    Between the Lovers, Vigilante, Witch and small group I think this will be a quick one.

    I'll Abstain.

  18. #1238
    Honkey Kong

    Join Date
    Oct 2006
    Location
    "It's not just a girl, it's about a time and a place"
    Posts
    19,254
    <Guess who got Cupid?



































    <Guess who made himself a Lover?



    I'm rooting for Team Jacob. Fuck the village.

  19. #1239
    Wolf Master

    Join Date
    Jun 2006
    Location
    Phoenix, AZ
    Posts
    7,865
    I'll also abstain. We won't know anything about anybody until the Werewolf get a kill, and hopefully the Seer finds a goodie.

  20. #1240
    I forgot to include something: The Sheriff!

    During the day phase, the village may decide to appoint one of the players as a Sheriff. The Sheriff role stacks with the appointed player's primary role and gives them the advantage of their lynching vote carrying twice the weight. In other words, during the vote to lynch, the Sheriff's vote counts twice, allowing the Sheriff to make or break ties.

    If the Sheriff dies, that player must immediately deputise another player who then takes up the mantle of Sheriff. And when that Sheriff dies, the badge is passed on again, and so on.

    In order to nominate someone for Sheriff, simply post who you nominate in bold. The player with the most votes is the one who gets the Sheriff's badge. If more than half the village wants to abstain (or simply doesn't vote for a Sheriff) nobody becomes Sheriff. If more than half the village tries to nominate for a Sheriff, the one with the most votes gets it. In the case of a tie, no-one is elected. The process repeats each day until a Sheriff is elected.

 

 

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Back to top