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Thread: Fez

  1. #1

    Fez

    Not sure if you guys noticed this, but Fez came out. And the music is sublime. I really like it. I have a feeling that people will want to talk about it, especially because this game will be a bitch to 100%. I'll get the conversation started.

    I FEEL AWFUL BECAUSE I ACCIDENTALLY KILLED A BUNNY BY THROWING A CRATE ON TOP OF IT WHY COULDN'T IT KNOW ABOUT THE THIRD DIMENSION NOOOOOOOOO

  2. #2
    There wasnt a fez thread already? I thought about making one yesterday but just assumed there was one.

    either way. loving the game. I'm only playing it in like 30 min spurts but I'm loving it that way. just get in explore a little and then save more for next time. I agree with you the music is awesome.


    also...

    HOW DARE YOU KILL A BUNNY.... WHAT IS WRONG WITH YOU, YOU ARE A HORRIBLE PERSON!!!

  3. #3
    Yeah, I did a title search for a Fez thread and didn't find it. GUESS THE FORUMS DIDN'T BUY INTO THE HYPE

    It's actually really ingenious that they went with pentatonic scales for all the places I've been in. Makes it a lot easier to keep things ambient and have the cubey bits sync up with whatever scale you're in without creating much dissonance. I also feel like I can only play for 30 minutes at a time because otherwise I start too ache with how pretty everything is. Major case of sensory overload.

  4. #4
    Edd Strid's Avatar
    2,264 posts since Mar 2012

    Love the game too and like you I only play it in bursts to savour this beauty for a while. It's a calming break between sessions of Dark Souls.

  5. #5
    4QU4R1U5's Avatar
    36 posts since Apr 2012

    My sex for this game is hard. REAL HARD.

    It's much more open and divergent then I expected it to be. I like watching my friends play it, if only to see what path they end up treading. Me? I climbed all the way up to the top of tree land in the first area.... and fell asleep in front of a little cabin in the canopy. LOVE.

  6. #6
    Loving it. It's going to be a mindfuck, but I love those too.

  7. #7
    nmcmahan52's Avatar
    1,240 posts since Jun 2011

    Pretty awesome from what i played, loved the music and visual style

  8. #8
    I just played the trial and now I am sorely tempted to get it. The perspective mechanic alone is pretty wonderful.

  9. #9
    I bought it Friday night but still haven't played it because I am a horrible person.

    Truth.

  10. #10
    ClownBaby's Avatar
    15,666 posts since Feb 2007

    Played it for about an hour before work yesterday and I'm fucking LOVING it. Gonna play some more shortly actually.

    I can tell shit is gonna get crazy later on with changing perspectives. I can see something I 'figured out' on my own coming into play: Jumping and switching perspective in mid-air.

  11. #11
    Yeah, I tried doing that on the trial before realising I had to use the pivot.

  12. #12
    MeanderBot's Avatar
    163 posts since Jun 2010

    I've only played a bit so far, but I'm really digging it. Which isn't really surprising considering that it's an amalgamation of almost all my favorite things. Also, idle animations <3

  13. #13
    ClownBaby's Avatar
    15,666 posts since Feb 2007

    HE LAYS DOWN TO TAKING NAP!

  14. #14
    I'm glad it doesn't punish death, because I am shite at this sort of game. Oh yeah and I bought it.

  15. #15
    ClownBaby's Avatar
    15,666 posts since Feb 2007

    Yeah, I was glad to see that.

  16. #16
    I'm glad I looked at the achievements in the menu, since the one tells you how to get it just by reading the title.

  17. #17
    ClownBaby's Avatar
    15,666 posts since Feb 2007

    Yeah that was kind of neat actually. It'll be interesting trying to find all of the Anti-Cubes.

  18. #18
    Some of the puzzles are pretty annoying, the one that rewards anti-cubes for the clock hands reaching CUBE O'CLOCK could be a pain in the arse from all the WAITING.

    Found another puzzle I cannot abide. It's a room with 4 blocks, a 9x9 grid (from above) of purple lit spaces. I assume you are meant to place the squares on there but the game mechanics really can't be used this precisely. Movable blocks do not work well in the game.
    Last edited by Tarvu; 04-16-2012 at 10:48 AM.

  19. #19
    Edd Strid's Avatar
    2,264 posts since Mar 2012

    Quote Originally Posted by Tarvu View Post
    Some of the puzzles are pretty annoying, the one that rewards anti-cubes for the clock hands reaching CUBE O'CLOCK could be a pain in the arse from all the WAITING.

    Found another puzzle I cannot abide. It's a room with 4 blocks, a 9x9 grid (from above) of purple lit spaces. I assume you are meant to place the squares on there but the game mechanics really can't be used this precisely. Movable blocks do not work well in the game.
    Spoiler!


    I just got to the top of the red sewer area and my heart jumped in my throat as I forgot to jump at the top of that lovely ride and thought I'd have to start again at the bottom of that long journey.

  20. #20
    Also I currently have no idea how to reach certain floating platforms.

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