Have not played it in a while, I just got it for free... Is their new patches that came out?
Have not played it in a while, I just got it for free... Is their new patches that came out?
The latest patch didn't really do much. A few AH tweaks and the like.
Also, if anyone's still playing, feel free to add me: Aethon#1422. I've got a few chars of varying levels. My main is a barb, currently running through Act 2 on Inferno.
http://www.reddit.com/r/Diablo/comme...the_d3_market/
So turns out you can make money on the AH.
I'm surprised but I guess they're just one of the very few to work it in their favour.
I wish I could get into D3, but something isn't holding my attention. It hasn't grabbed me by the balls and forced me to bleed my eyes with it's beauty and I'm not sure anything about the game will change that. Possibly because my friends all went back to WoW full time and my nephew disappeared to DOTA 2 and SC2 practice.
Is it better if you can get in game with a consistent group of the same people?
I've gotten two classes to level 60 so obviously it's held my attention enough. I think it helps to have friends to play with because let's face it friends who are reliable can be entertaining and fun. I mostly played with my boyfriend and PD. If anyone wants to play I'd be down for leveling another class.
The amount of time needed to make that kind of money is insane.
"During the first 2 months of the game's release I would say I averaged 8 hours a day, although there were days I was on for as much as 14 hours."
So, in three months of more than full time work, he gets about $10k. Good money, but since he admits the economy is slowing down, I think the prices will fall along with the game's interest. And holy shit, that is just lunacy.
Dear LORD.
I've played for like 130hrs and have only had one item sell for 1.5mill, nothing else above 1mill....
I don't get how this guy could make THAT much money?
I've been farming Act 2 with my monk and have done about 10 runs.....nothing worth selling...
He put in probably 10x the amount of time into the game, and I guarantee that the entirety of it was with the intention of turning it into a selling platform instead of enjoying it as a game. Who the hell does that?
Last edited by Arttemis; 08-07-2012 at 06:21 PM. Reason: phone typo - selling platform, not seeking platform
Well I can safely say that I do not, lol.
I've seen people who like to play the auction house in MMOs, it's what they deem to be fun, amassing an insane amount of in-game money is as fun to them as doing every raid or PVP is to another player.
However this guy seems to have done what you said, played/farmed this game just for the profit aspect of the RMAH.
Im stuck as 22kdps (26k for 45 seconds with a buff) and I don't get how some people do over 100k.
I looked at a DH build and I had 10% more chance to cause crit, 80% more critical damage (+220% I think) and a wep with higher base damage and they do almost 80k more than me! The only thing I have less is 400 less Dex but there is no way that 400 dex = 80k damage and I used to sit around 1600dex but fell back to 1200 for this crit build.
http://us.battle.net/d3/en/profile/S...0/hero/5288809
I got the game for free and it's not managed to hold my attention. If only because playing it alone is bloody boring and trying to arrange anything with other people always fails.
Yeah I haven't played for awhile since the both me and the guy who usually play together haven't been coordinating well.
Is it just me or has it seems like Diablo III has been here and gone like a fart in the wind.
Complete disappointment. I wish I had acted on the 30 day money back satisfaction guarantee. The promise of patches to improve the game are like carrots on sticks trying to keep people on.
If you don't know already change your passwords. B.net got hacked.
http://us.blizzard.com/en-us/securityupdate.html
Email addresses, security questions, hashed passwords and authenticator data were all stolen.
BOO ON THE HACK.
Yay for patch 1.04
http://eu.battle.net/d3/en/blog/5617583
Holy shit, multiplayer playerbase is smaller than the amount of people soloing. That is insane considering the huge impact D2 had on online gaming, and the dumb dumb decision to require online always. That baffles me, and is a hugely telling statistic of the state of the game.
No lie, essentially all of these changes were covering the Beta Feedback forums months before release and Jay Wilson was still giving interviews saying the fans don't always know what's best, and what we want isn't right. These are merely tweaks to make an existing bad foundation slightly more bearable, though, and I feel that they'd have to completely scrap the insane itemization ceiling and completely change the party structure to make this a great game.
Edit: Stumbled upon a picture that sums up some of my feelings about D3 loot.
http://i.imgur.com/zkPUu.jpg
D3items (400x800).jpg
Last edited by Arttemis; 08-10-2012 at 07:09 PM. Reason: Added picture.
I just started playing this again after a long break and it's fun, but I'm really looking forward to this patch. Definitely agree on the normal mob vs rare packs.
The more I think back on my time with Diablo 3, the more I anticipate Torchlight 2. Even just the beta did everything right that D3 did wrong and they're improving it DRASTICALLY off the feedback they got.