I've got enough roles for everyone for anything up to a ten player game, again all roles are provisional so please voice any dislikes/concerns.
The other roles I've thought of/copied off the Internet is:
Medium: Is able to hold a seance and contact a dead player, said player is able to talk for the rest of that day phase. Dead player cannot vote, power is single use only and just be played during the day*
Priest: At night is informed of the role of whoever died the night before (i.e. will be told the role of the victim of night one during night two)
Hunter: Should the hunter and a wolf be the last two players alive, tempe hunter will kill the wolf and win the game for the villagers.
Combine these roles with the previously mentioned Devil and Lycan roles, add in two wolves, a bodyguard, seer and vigilante and that's ten in total, making one possibly unbalanced game!
*- Internets said that for a seance to occur everyone needs to vote whether they want to be a part of it; should the majority rule in favour then the dead player will be able to speak, I cut this out for speed reasons but didn't know if you lot thought it was worth keeping?
I think I'm going to sit the next game out. I got pretty bored of it in the last game, so I think I need to take a break for a few games to regain the interest. Though I may change my mind if it looks like another big game will happen.
Maybe we should attempt another recruitment drive?
Alternatively we could harass previous players into taking part again, nothing too extreme - some reminder PM's that could possibly be construed as threats by sensitive types but ultimately wouldn't stand as evidence of abuse or bullying in court perhaps?