Dishonored is a game due 2012 being developed by Arkane Studios and to be published by Bethesda. Set in an alternate reality (turn-of-the-century Europe-esque) on the island of Gristol in the city of Dunwall, you play as Corvo, once highly regarded bodyguard of the Empress. This here is a tale of political intrigue and vengeance in a cool, industrial stylized universe. Not quite your typical steampunk.
Melee combat focused
Stealth is your best friend
Plague-carrying rats are your worse nightmare
Enemies require tactical takedowns
Facing more than one foe at a time is not a good idea
I for one am pumped about this game. I'm glad to see the changes to the now hum-drum world of FPS. What are your thoughts? Too Bioshock-ey? Not enough ranged combat?
If that art style seems familiar it's because the lead artist on Half-Life 2 is the lead artist on this game. And one of the main guys behind the Thief series and Deus Ex is a creative director as well.
But yeah you can be inventive with the tools the game gives you. It doesn't always require that much invention to play successfully which is a shame and as far as story goes it falls very short providing anything for the player to care about.
So far it looks like Dishonored could fix a lot of that due to having some more interesting pedigre behind it and what looks like a very interesting universe that they've built their game on.