Aaaaaaaaaaaaaaand this interview made me nerd rage some more: http://www.destructoid.com/interview...--204079.phtml
WHY THIS NO LIKE PREY 1?! (Shit's making me turn into Nerd Hulk)
I'm sure it will be a good game, but what the fuck, man? I know making/risking a new IP is something a publisher never/very-rarely does but imagine if your favorite game of all time(no saying this is mine, just using it as an example) got a sequel and it was drastically different from the first. Final Fantasy becoming a FPS, Half-Life becoming a hack-and-slash, Uncharted becoming a sci-fi RTS. Risk in new IP's = Bethesda is trying to make a new IP and plaster a 'recognized brand' on it.
These are just a few examples. Again, if the game is good, great! But my left nut for a true Prey sequel. This is almost like System Shoch 2 -> Bioshock, except Prey 1-to-2 is a greater difference. It's going from an FPS to a GTA/RPG hybrid. Wut:
Prey 2 = Open World
Prey 2 = 'Player-choice/consequences'
Prey 2 = Player kidnapped by aliens and somehow arrives on a planet that looks like a Star Wars Cantina scene, is now Boba Fett.
Prey 1 = Linear (which is not bad, per se) experience
Prey 1 = Zero player choice/consequence(again, not bad if the game is good, which Prey 1 was)
Prey 1 = Player kidnapped by aliens and is simply trying to save his girlfriend, is now a ***SPOILER***god***SPOILER***