Otherwise known as Halo Reach 2!
Released on the tenth anniversary of the original game (15.11.2001), Anniversary edition sought to entice die-hard fans of the well received classic shooter Halo: Combat Evolved. The remake features the original campaign with unaltered gameplay due to the simultaneous running of the original engine and the new graphics engine over the top with a host of additions in the form of skulls and terminals to find. Also included is the ability to play the campaign in co-op with a friend over Xbox live, as well as locally with a couch buddy.
A sure disappointment for fans however is the lack of the original multiplayer in any shape or form with the developers seeking to placate fans using misleading information about included multiplayer using the Reach engine. The game does include multiplayer and it is using the Reach engine, because it is Reach. Those accessing Halo: Reach multiplayer through the game can expect the same experience though access only to the Anniversary map pack. The game does however include an Xbox live DLC code for the Anniversary map pack for Halo: Reach, allowing purchasers of Anniversary the full experience of Halo: Reach without paying 1200 MSP. Sadly, Microsoft didn't decide to include a full Halo: Reach multiplayer experience like they did for Halo 3 with Halo 3: ODST.
Being a full Xbox 360 title, Anniversary includes 1000G of achievements rewarding players for game and challenge completion across both singleplayer and co-operative play. The Anniversary map pack also adds 7 achievements worth 250G to Halo Reach, bringing it to a total of 1700G.
Seek out if: You loved the campaign of Halo: Combat Evolved, are a dirty whore for achievements, love Halo Reach multiplayer or any combination of these three reasons.
Avoid if: You really only wanted to play Halo CE multiplayer once more, or if you are only interested in the maps for Halo Reach. They're released onto Xbox Live on the same day.
E3 Announcement Article
Announcement by tweet post-keynote that it will allow for switching between Reach and Classic graphics.
Hamza has worries and needs, $40 retail price.
Hamza further details the content and ties to Halo 4.
The game is confirmed as having some degree of support for Kinect.
The soundtrack is getting a complete sexy workover. Jedi involved.
Nick reports on some crappy avatar crap that you can get if you preorder. BUT MORE IMPORTANTLY THERE IS A SKULL FOR PREORDERING.
Hamza is all up in dem graphics.
The Kinect functionality will not be significant. ^_^
Hamza is all wrong about things and probably sucks at Halo.
The game will support 3D for the renovated campaign. Joy of joys.
Hamza sucks at Halo Reach: confirmed.
The Kinect functionality really isn't significant!
Hamza gets nostalgic over it.
One Ring to Rule them all!
Play the new maps from whichever damn disc you want.
The Resident Halo Fanboy's review.
#Halo on Destructoid.