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Thread: Grand Theft Auto V

  1. #161
    I'm going to raise a pitch fork if this isn't on PC day one. Fuckers.

  2. #162
    Better have that pitch fork ready then.

  3. #163
    ClownBaby's Avatar
    15,702 posts since Feb 2007

    Quote Originally Posted by N7 View Post
    I'm going to raise a pitch fork if this isn't on PC day one. Fuckers.
    "PC day one" isn't a term that's ever applied to GTA games

  4. #164
    Konnery's Avatar
    556 posts since Jul 2012

    So if that's the case is it safe to say the screens we've seen are console grade? That's fucking impressive if it's true. I realize Red Dead looked awesome but this is a step above in every way.

  5. #165
    Quote Originally Posted by Arttemis View Post


    I just want a current gen, fun, GTA sandbox that can compete with Saint's Row 2.
    Voilition couldn't even do that with SR3. Highly doubt Rockstar can or will either. SR2 was a masterpiece of fun and won't be soon replicated.

  6. #166
    Quote Originally Posted by Konnery View Post
    So if that's the case is it safe to say the screens we've seen are console grade? That's fucking impressive if it's true. I realize Red Dead looked awesome but this is a step above in every way.
    It's impressive, but if you look closely, some of the textures aren't that great. So maybe it's feasible?

  7. #167
    Konnery's Avatar
    556 posts since Jul 2012

    Quote Originally Posted by Victor View Post
    It's impressive, but if you look closely, some of the textures aren't that great. So maybe it's feasible?
    Yeah I've come to expect some less than stellar textures hidden there with the aging tech, but it still amazes me what developers manage to push out of it.

  8. #168
    Stevil's Avatar
    9,556 posts since Jun 2010

    Quote Originally Posted by ClownBaby View Post
    "PC day one" isn't a term that's ever applied to GTA games
    The original GTA came out on PC before PS1.

  9. #169
    Oh, it hasn't applied any time this millennium.

  10. #170
    Stevil's Avatar
    9,556 posts since Jun 2010


  11. #171
    HOLY FUCK I forgot that was today!

  12. #172
    lizzardpt's Avatar
    1,886 posts since Feb 2012

    That trailer is awesome

  13. #173

  14. #174
    It's pretty cool. Loved the music. Looked like cutscene shit so kind of meh about it altogether.

  15. #175
    I can't wait for dis, hopefully they got multiplayer right this time. So much potential.

  16. #176
    Did they get it right with RDR? (I didn't play the multiplayer)

  17. #177
    Fall down, get shot. Repeat infinitely.


    There's your multiplayer. Still better than Max Payne though.




    EDIT:I forgot the most crucial part: LOCK ON WITH TRIGGER THEN FIRE. SO PRO.

  18. #178
    They need to go with load out classes IMO. Be nice to have an armored tank class vs sniper types and what not with objectives of defending your Cocaine mansion etc.

    RDR wasn't terrible but the gunplay (max payne included) is designed to be used with a mouse really. At least that's how it feels being so loose. So they do that lock on shit to compensate... which is your only option because the aiming sucks.

  19. #179

  20. #180
    Quote Originally Posted by ZombiePlatypus View Post
    Free aim all the way.
    Free aim in RDR blew, with a mouse it'd be fine. No eraser effect you just couldn't compete with lock on. Now they did have the option to only go into Free Aim games so there's that.

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