I bought the disc for this and am eagerly awaiting to play this with my wife, who owns all but the latest issues of the graphic novel. The fact that it's in that universe will probably make her giddy.
The preview for the fps WD title also has me excited with the choices for who to save and who to kick out of the group when your vehicle is full, and a supposed emphasis for survival. I really hope it resembles the difficulty and rationing found in ZombiU, but being a fps by Activision, I don't think that's even a possibility.
"Scheduled to be released in 2013."
Better be December 31st, 2013, because the game looks rough as fuck right now.
That musical score makes up for it though.
Got 1st episode on iOs for free and well yeah it's pretty engrossing and seems quite good. Will probably get the rest on Xbox or PC. I am converted!
I don't think something like the RV scene was bullshit either, and I heard all the butthurt on the Telltale forums. It's not that choices don't matter - because if you're being engaged, then its obviously doing its job. People got pissed because they were fine with being thrown to the wolves, but they got annoyed when a fave died and that they had no control...and isn't that what Lee goes through in just about every situation?
Just to add, from the start, this about Lee's choices having an effect on the relationships around him. He doesn't actually do anything that radically changes the plot in any way - he's just another survivor. It's not exactly Mass Effect, where to certain degrees, Shepard changes the outcome of a quest. It's far more intimiate than that, and the choices reflect your thoughts and feelings. It's why you're engaged.
Last edited by Stevil; 12-31-2012 at 06:07 AM.
Well said, Stevil.
Though regarding the Duck thing, Kenny remembers it if you don't try to save him, but he doesn't really stay pissed at you for it. I'd consider Kenny and my Lee good friends, even though I made opposing decisions where I felt the need to.
It's hard for me to feel attached and emotionally engaged when I realize early on that my feelings don't mean anything within the first 20 minutes of the game. Right after that bullshit on Hershel's farm, the game telegraphed to me in big, bold letters: "YOU ARE MY BITCH. I DO WHAT I WANT." From then on, I took the role of a passive movie viewer and didn't bother getting too invested in anyone. The only people I gave a shit about was Clementine (you'd have to be a psychopath not to) and myself (Lee)--everybody else was officially "whatever."
And before anyone goes into "but surely you've gotten attached to movies or TV shows without having any input in them": Very, very few. I watch no television shows outside of news programs and barely any movies. The Wire is the only show in the last 10 years I've watched to completion, and that was only after being pestered into it by a friend 5 years after it had ended.
It was a great story, but I generally don't get attached to individual characters in any story. I'm more interested in the plot and details. The Wire has been the only exception to the rule.
How could they?
Besides, Lee does talk about it to Katjaa. It doesn't need to be a five minute dialogue. A few lines is more than enough.
I don't care what the side characters have to say about it--they didn't have an attachment to that character, according to my game. What Lee says about it matters to me. All he says to Katjaa about it amounts to,Spoiler!
Maybe Lee is just more fatalistic and pessimistic than I am.
I can't wait to finish the episodes I haven't finished yet so I can read the other half of what goes on in this thread.
Soon it'll be one giant spoiler tag.
Let's make it happen.