Watch the episode here.
Another big "AGREED" here. Although with games like Prototype, it feels like the ridiculous amounts of enemies is scaled quite well. You're not being hindered at all, but you're instead able to dive down and make bacon strips of everything and everyone. The enemies aren't powerful, there are just a lot of them. Tanks (and those big blue things) are strong, of course, but that's where the actual challenge comes in. The same goes for the God of War games, in that you can basically destroy anything you come across, though there are some challenges that any superhero would come across.
Also, that hadouken destroyed many cities.














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