
Originally Posted by
Trebz
Licensed music is important in games, it just depends on what game uses it.
Grand Theft Auto's radio is a great implementation of a soundtrack, because, if I decide to put on some hard rock, it's kind of awesome to know some of the songs that play while I drive around a realistic city. It feels like a real world, parallel to ours. GTAIV did an even better job of integrating music; if you liked a song you heard, you could look up the title and artist--even buy the mp3 if you wanted.
Brutal Legend has to have licensed music. While the original pieces are subtle and well-done, the whole point of Brutal Legend was that you're fighting in a world inspired by metal; the world of metal. The music that you hear is actual metal that you've been raised on. And if you haven't heard it, then you can look it up later and start getting into the band's work. Brutal Legend is something of a metal initiation for those who aren't fans.
Sure, there's a helluva lot of great original music in video games, but licensed music can still have an important place. I wouldn't mind a game based on hip-hop; possibly the video game equivalent of Samurai Champloo.