[I thought I'd already started this thread, but I searched for one and there's nowt here.]
If you managed to wangle and job interview at any developer, what would be your videogame pitch? How would you sum up the game you want to see get made by someone? Initially my game was going to be the post-zombie apocalypse game, an RPG based on surviving in the harsh world left in the wake of a zombie outbreak. But then I read DoubleBear's announcement and they've got that pretty well sown up.
So here's my pitch: I love cyberpunk in all genres, although I'm still woefully catching up on movies and books that tackle the subject. However, after a few mis-starts, I've come to really appreciate William Gibson's work, especially Neuromancer. So my pitch would be an adaptation of Neuromancer; we can see the main character Case before his synapses were burnt out taking odd jobs, meeting Molly and embarking on the main plot of the book. The settings would include the Sprawl and Japan, although it would be great to see the Bridge represented too. Gameplay would consist of a open world main area where Case can take jobs for cash to rebuilt his shattered synapses. Once that's done, Case can access the net and take part in virtual data robberies as per his employers demands. There might also be the the ability to play as Molly as she protects case from attackers whilst he's jacked in.
Sound good. Maybe I can get Bioware to snap up the license....
So what are your ideas for games? Do you want a classic or genre brought up to date? Is your game pitch a simple sentence, like "It's Left 4 Dead meets Okami"? If someone sat you down in front of your favourite developer and asked you to pitch a game, what would you tell them?

































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