Exploration has never really be Bioware's strong suit. If someone from Nintendo, Rockstar or Bethesda could bless them with their knowledge of making worlds fun to explore, Bioware would be so much better for it.
As it stands Bioware thinks exploration is driving a tank in a big load of nothing, scanning planets and touching sparkly things in fantasy games. I think they're the only ones to make an MMORPG that was a series of corridors and setpieces rather than a living, breathing world.





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