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    I assumed that they were still in the sedan. If...

    I assumed that they were still in the sedan. If anything I think the pickup truck parked over by the cabin would be the vehicle that was all shot up.

    Since Pleasant Falls is such a small town, I'd...
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    Alright, here's the setup: an injured Spooks...

    Alright, here's the setup: an injured Spooks calls up Burner on his walkie-talkie and lets him know that they've been robbed. Burner puts out an APB on the brothers and (following a time-skip) heads...
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    Alright, I've updated the dice count and awarded...

    Alright, I've updated the dice count and awarded Browneye another white die.

    For the next scene, keep in mind that Burner isn't aware of what's happened at the cabin. All he knows is that the...
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    Two corrections: First, I goofed on the dice...

    Two corrections:

    First, I goofed on the dice count. Apparently Browneye already had a white die (see updated dice count above). Do you still want to hand it over to Browneye, Kir?

    Second (and...
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    ACT 1, SCENE 6: Outcome of Dorian (NPC), James,...

    ACT 1, SCENE 6: Outcome of Dorian (NPC), James, and Art's conversation

    Dorian gave both men a quick once-over, his skepticism plain upon his face.

    After a moment of tense anticipation, he let...
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    Since this is James' scene, it should be a...

    Since this is James' scene, it should be a good/bad outcome for him in particular. As you guys have already touched on, however, good or bad is pretty relative here. A bad outcome could mean anything...
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    Alright, I think it's time to decide on the...

    Alright, I think it's time to decide on the outcome die. I don't believe that Dorian has strong enough evidence to haul them in to the station, but it's entirely possible that Burner's police force...
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    Act 1, Scene 6: Art, James, Dorian, in the...

    Act 1, Scene 6: Art, James, Dorian, in the parking lot ofthe Dubois Family Diner

    By the time they settled their bill and went out into the lot, Officer de Lorraine had wrapped up his call to the...
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    Act 1, Scene 6: James, Art, and Officer de...

    Act 1, Scene 6: James, Art, and Officer de Lloraine at the diner/restaurant (continued)

    Art shoveled down his fries and washed them down with his Coke, all the while casting furtive glances toward...
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    "As long as we can get out of town before Burner...

    "As long as we can get out of town before Burner sics his police force on us, we should be in the clear," Art replied hopefully.

    No sooner had the waitress brought them their orders, a pair of...
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    James turned off at the entrance to the Dubois...

    James turned off at the entrance to the Dubois Family Diner and parked the car in the back of the lot, beyond the pall of light cast by the street lamps. After ensuring that their trunk was safely...
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    No need to apologize, it wasn't that big a deal....

    No need to apologize, it wasn't that big a deal. Nothing a little retcon won't fix.

    I think the car about covers it (unless you guys can think of something else I forgot to mention).
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    What do you think would work best here, guys? Let...

    What do you think would work best here, guys? Let me know so that I can proceed accordingly.
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    How about the ditched the truck and drove the...

    How about the ditched the truck and drove the sedan back to town? If not, it would raise a lot of questions about why they're driving around in Spooks' car.

    If that were the case, it would...
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    What kind of place do you have in mind here, Kir?...

    What kind of place do you have in mind here, Kir? A small mom-and-pop restaurant/diner?

    What happened to the sedan they hid on the side of the road? Did they just leave it behind? Driving around...
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    Since it's still Act One and I established the...

    Since it's still Act One and I established the scene, I'll pass my white die over to Browneye.

    Here is my reconstituted post. If there are any strange omissions or repetitions, chock it up to my...
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    Post should go up sometime tomorrow. I had the...

    Post should go up sometime tomorrow. I had the post ready to go and lost a huge chunk of the text that I'd copy/pasted. I'll salvage what I can and close things out tomorrow.
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    Good point, but I don't see Art emerging...

    Good point, but I don't see Art emerging completely unscathed here, either (he is looking down the barrel of a gun). Browneye, Lion, what say you: black or white outcome die?
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    I apologize for the delay guys, it took me quite...

    I apologize for the delay guys, it took me quite a bit longer than I thought to throw this together. I hope the extra time I spent on it paid off.

    Before I start, a slight correction: Art is...
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    Sorry about the delay guys; I sprained my ankle...

    Sorry about the delay guys; I sprained my ankle yesterday so I'm just now getting around to writing my post. It should be up by the end of the day.

    UPDATE: My post's mostly done, I'll be putting...
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    Or there could be a struggle/near escape. ...

    Or there could be a struggle/near escape.

    We've got some great possibilites here, let's play things out and see how it turns out. Get us started here, Kir. Browneye can go from there, if he likes,...
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    Act 1, Scene 5--Art and James devise a plan to...

    Act 1, Scene 5--Art and James devise a plan to rob the stash

    "Better hope he doesn't have a flashlight. Even if he doesn't, we'd have to time it just right..."

    Art cast his eye over the...
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    Sorry guys, work's been keeping me really busy...

    Sorry guys, work's been keeping me really busy lately. Without further ado, here is the beginning of Act 5:

    Act 5: Art and James arrive at Burner and Spooks' stash

    —Two Days Later—

    Art and...
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    Alright, Lion gets another die. I'll establish...

    Alright, Lion gets another die. I'll establish Art's scene within the next day or two. I think it's about time for the brothers to rob the stash.

    ----------------------------

    Main Street Setup...
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    Kir's right, Brown. in Act 1 the establishing...

    Kir's right, Brown. in Act 1 the establishing player has to give the die to someone else. In Act 2, however, the establishing player keeps the outcome die (this adds incentive to establishing scenes...
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